Guide a group of sentient rectangles through a series of environments, combining their skills to reach the end of each level.
What People Say
“For all its charm, Thomas is more than just the super-minimalist-yet-incredibly-engaging tales of a few plucky AIs. It's the story of games. Of how they get made and played, of the joys and frustrations they bring and of the thousands of tiny iterative processes that go into evolving single titles and the entire medium into their best forms.”
Evan Narcisse, Kotaku
“It proves that you don't need tens of millions of dollars and hundreds of staff to make a game story worth telling, just a good hook, an engaging vision, and a whole lot of heart.”
9/10 – Josh Tolentino, Destructoid
“The understated aesthetic design and unusual co-op puzzles will absorb you for the game’s duration – the wit and personality of the writing, though, will stay with you for much longer.”
8/10 – IGN